I've heard that it benefits from a lot of terrain as well. It kind of makes sense, too, considering that most of the figures in the game are predominantly shooters.
I've been reading through the quickstart rules and one thing that really jumped out to me as very interesting was the ARO system (I can't remember off the top of my head what that actually stood for). Basically when your opponent gives one of his guys an order, all of your troops that can see that guy get an ARO that lets them respond with an action that occurs simultaneously. So if your troops are getting shot at they can return fire or dive for cover or dance like a monkey or whatever. It's also really cool since it means that both players always have things to do, instead of just watching the other guy do stuff.