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40K tournament RULES

Last post 08-01-2008, 4:05 PM by Duke of Deadmonton. 9 replies.
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  •  07-10-2008, 4:15 PM 36619

    40K tournament RULES

    40k 2man tournament Format:

     

    *Teams are made up of 2 players. Please form the teams in advance of the tournament.

     

    *If you want to play but have no partner, please let Tom @ RedClaw know. He may be able to get you in touch with someone.

     

    *Each player fields 500 points of troops. Not a point over.

     

    *There is no sharing of points, therefore if you have 460 points and have 40 left over, you cannot give your partner your left-over points. So Use them yourself!

      

    *Just remember that at 500 points everyone will be in the same boat as you!

     

    *Please bring your own copy of your army book, rules, dice, templates, measuring tapes and last but certainly not least, bring A PAIR!

     

    *A sign up list will be available @ RedClaw as of Friday, July 11, 2008. The tournament will begin Saturday, August 2nd, 2008   1:30pm

     

                                                 Force and Army creation Rules 

     

    FORCE is used to describe the units under one player’s control.

    ARMY is used to describe the combined forces of the two players

     

    Each player is paired with their team mate, and each will bring a force of 500pts. The team’s army therefore will total no more than 1000pts combined. The 1000pts army as a whole must conform to the restrictions of the standard force organization chart. An army cannot include a second Elite, Fast Attack or Heavy Support choice until it includes one of each of these unit types. i.e. In this Warhammer 40,000 Doubles Tournament an army of 1000pts must contain 1 Elite, 1 Fast Attack and 1 Heavy Support choice before you can include a second Elite, Fast Attack or Heavy Support.

     

    The same applies for a third Elite, Fast Attack or Heavy Support choice, the 1000pts army must

    contain 2 Fast attack, 2 Elite and 2 Heavy Support before a third Elite, Fast Attack or Heavy Support choice can be included.

    Space

    The rosters must include all of the models in your Force, their points value and the points value of any upgrades, and must specify which models are carrying any extra equipment or special items. Please note we would ask you to specify what slot your troop choice fills (eg. Unit A represents a fast attack choice)

     

    cheers, Bard


    "What in Betty's bloomers is that noise? It sounds like the feral cry of a retarded mexican sasquatch!"
  •  07-11-2008, 1:22 PM 36630 in reply to 36619

    Re: 40K tournament RULES

    1) Are you using the permitted allies matrix form Warhammer world, or is it anything goes?

    2) Assuming 5th Ed? (Huzzah!)
  •  07-11-2008, 4:09 PM 36634 in reply to 36630

    Re: 40K tournament RULES

    We would like people to at least try and match up with a like minded team. IE "good" - any of the Empire of Man armies, Tau, Eldar ect and "evil" - ie Necron, DE, Chaos ect. This is more for fun and fluff than anything else. If it is not possible to make a pairing this way, so be it. This is for fun and to give the new rules a spin.

    Which should answer question two. Big Smile [:D]

    Edit - Just to be clear I would like to note that for our little tourney the matrix will be disregarded.

     

    Tx,

    Da Duke


    The best form of government is a benevolant dictatorship. So vote Duke for King!
  •  07-23-2008, 2:10 AM 36745 in reply to 36634

    Re: 40K tournament RULES

    So ... who wants to pair up with Kharn the Betrayer and 15-16 Khorne Berserkers? 1 HQ and 1 Core. ( 2 core if I split them up ). I'm willing to rush the enemy positions without regard to personal safety and am as likely to flamer my friends as I am my enemies!

     

    I've got a pair.


    I think I understand.
  •  07-23-2008, 11:30 AM 36749 in reply to 36745

    Re: 40K tournament RULES

    I think the only suitable match for you would be some of the brood...

     

     

     

     

     

     

     

     

     

     

     

     

     

    anyone know a Tyranid Player? Wink [;)]
    Tom @ Red Claw



    Do not question our wisdom, for in it is your doom.
    Wood Elves: 2-1-4
    Brahm, Disciple of Khaine, Lvl 17
    Greantoof, Shaman, Lvl 8
  •  07-23-2008, 12:09 PM 36752 in reply to 36749

    Re: 40K tournament RULES

    My Night Lords have already decided to fly the Icon of Nurgle for this Tournament.... anyone know Nurgle Demon player?
    Hrothgar's Might, Judas Bloodspire - Mordhiem
    Chaos Night Lords - BFG/40k
    Bretonnian, Vampire Counts - WHFB
    M.Ind UNA - AT-43
  •  07-24-2008, 3:11 PM 36768 in reply to 36745

    • Seabo is not online. Last active: 01-05-2009, 4:42 PM Seabo
    • Top 25 Contributor
    • Joined on 09-05-2007
    • Commander

    Re: 40K tournament RULES

    Ooooh Varg.....

    Imagine the carnage w/Khorne Berserkers AND DE Wyches....just a thoughtSurprise [:O]

    .....if not....i can field either Eldar or their way more cooler so called 'evil' cousins....let me know if anyone wants to pair up


    Undisputed master of the 2nd turn massacre...wait a min...is this a good thing?
  •  07-25-2008, 4:04 AM 36774 in reply to 36768

    Re: 40K tournament RULES

    Can I pair up with the Brood and the Margarine Eldar? If not I'm game with whichever. Both will provide plenty of blood for the Blood God.
    I think I understand.
  •  08-01-2008, 3:57 PM 36841 in reply to 36774

    Re: 40K tournament RULES

    Hey all, is there anyone still looking for a partner?  Mine has had to cancel.  (I know, I know, two in a row =( )  I can just play solo with the two armies and dragoon in any passersby and spectators if nobody minds.  I know it's a fairly substantial advantage, but figured I'd ask since it's a justforfun event.
  •  08-01-2008, 4:05 PM 36843 in reply to 36841

    Re: 40K tournament RULES

    Come on out, one way or the other we will all be playing.
    The best form of government is a benevolant dictatorship. So vote Duke for King!
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